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Tech Today AIM & Small Cap Media & Entertainment Winking Studios GB

Tech Today: GB Group slashes guidance as Americas attrition bites, Winking Studios

Two very different stories from the small-cap tech space today: a profit warning from an established identity verification player, and a growth story from a games outsourcing studio still investing through softer margins. GB Group's shares collapsed after a sharp guidance cut exposed cracks in its A

by tickstock newsroom
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Two very different stories from the small-cap tech space today: a profit warning from an established identity verification player, and a growth story from a games outsourcing studio still investing through softer margins. GB Group's shares collapsed after a sharp guidance cut exposed cracks in its Americas business, while Winking Studios posted double-digit revenue growth even as it absorbed the cost of building out new capabilities.

GBG slashes guidance on Americas attrition

GB Group (LSE:GBG), the global identity and location technology business, has cut its full-year revenue growth guidance to 1-3%, down sharply from the mid-single-digit range it had previously flagged. The shares collapsed 26.22% to 171.17p on the news, one of the sharpest single-day falls in the small-cap tech space this year. The downgrade centres on Americas Identity, where first-quarter revenue had come in only marginally below plan before second-quarter growth failed to recover, hit by attrition among "a few material customers".

The company said its sales pipeline remains strong, but the normal sales cycle means the lost revenue is unlikely to be recovered within the current financial year. EMEA Identity is faring better, continuing to benefit from momentum behind GBG Go, the company's AI-powered global identity platform, a theme that had already been flagged at the group's AGM statement on 21 July. GBG will still press ahead with its previously announced £6 million one-off investment to accelerate GBG Go's innovation roadmap, and is banking on cost control to protect an expected FY27 adjusted operating profit margin of around 21%. Alongside the guidance cut, the company confirmed that Tom Schutz, Chief Revenue Officer for the Americas, has departed, with Chief Operating Officer James Gothard stepping in on an interim basis to lead the region.

This reversal lands just weeks after GBG described its Q1 Identity and Location organic growth as comfortably mid-single digit, making the scale of the Q2 deterioration a sharp and largely unexplained miss against very recent commentary.

The abruptness of the reversal is what will worry investors most: a business flagging comfortable mid-single-digit growth in July now guiding to barely half that rate a few weeks later, with a key regional executive departing in the same breath. The sales-cycle dynamics GBG describes mean this is not a one-quarter blip but a drag that persists into next year's numbers, and the leadership change in the Americas adds execution uncertainty just as the company most needs stability there. The £6 million AI investment and defended margin target suggest management is trying to protect the long-term GBG Go growth story, but credibility on near-term forecasting has taken a direct hit.

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Winking Studios grows revenue while funding AI and North America push

Winking Studios (AIM:WKS) reported revenue of $23.5 million for the six months to 30 June, up 21.1% on the $19.4 million booked a year earlier, even as its shares slipped 3.04% to 13.575p. The AIM and SGX-listed AAA game art outsourcing and development studio said organic growth ran at 8.9%, with art outsourcing revenue up 25.4% to $19.9 million and now accounting for around 85% of group revenue.

Adjusted EBITDA fell to $1.2 million from $2.4 million as gross margin dropped 6.2 percentage points, a decline the company attributed to stepped-up investment in North American subsidiary Ampera and in AI-enabled game development, compounded by a seasonally softer first-quarter contribution from Mineloader. The group put around $0.4 million into Ampera, acquired in April, and a further $0.9 million into AI-enabled development. "The first half demonstrates the strength of our core business and the scale of the opportunity we are building towards, provide good visibility over underlying activity," said Johnny Jan, chief executive of Winking Studios.

The margin compression is a deliberate trade-off rather than a warning sign: management is spending ahead of revenue to build out Ampera and AI capability, betting that repeat business and forward bookings justify the near-term profit hit. With art outsourcing now the overwhelming majority of revenue, the company's stated ambition, echoed by finance chief Yen, to become "a broader, end-to-end game development partner" hinges on whether these investments convert into diversified revenue streams before investors lose patience with thinner margins.

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by tickstock newsroom