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tinyBuild sales beat expectations in first five months as pipeline builds

"We're finally seeing the payoff from the work we've put into new IP," said chief executive Alex Nichiporchik.

by tickstock newsroom
The image features a close-up view of a computer keyboard with vibrant RGB lighting. The keys are illuminated in various colors, creating a visually striking effect against a blurred background. — Credit: Photo by Mateo on Unsplash c Photo by Mateo on Unsplash

tinyBuild (AIM:TBLD), the premium video games publisher and developer, said revenue for the first five months of 2026 is tracking ahead of expectations, issuing the update ahead of its Annual General Meeting on 18 June.

The company held cash and cash equivalents of mid-single digit millions at the end of May, with no borrowings, though management warned the cash position is expected to reach a trough in the summer before recovering following the launch of several high-potential new titles.

Pipeline momentum is visible in Steam wishlist rankings: Kingmakers sits at number five globally, SAND at 32, Graveyard Keeper 2 at 49, Streets of Rogue 2 at 84, The Lift at 99 and Restory at 120.

"We're finally seeing the payoff from the work we've put into new IP," said chief executive Alex Nichiporchik, citing titles including Kingmakers, Restory and The Lift alongside continued catalogue strength from Hello Neighbor and Graveyard Keeper.

The board acknowledged a difficult industry backdrop and flagged risks around new launches in a crowded market, as well as macroeconomic uncertainty and the continuing conflict in Ukraine, but said it remains confident the company is on track to deliver full-year 2026 results at least in line with expectations.

by tickstock newsroom